Chambers & Crops Demo Update 0.3


Hello everyone!

This update brings some quality of life improvements, dungeon/farming adjustments, and bug fixes. Inventory management is now smoother and easier, dungeon rewards have been adjusted, and farming interactions feel more polished. Here’s what’s new:


Quality of Life

  • Added an option to quickly move items via double click. Double clicking now transfers items as the follow:
    • Main Inventory -> Chest
    • Main Inventory -> Shop Sell
    • Main Inventory -> Hot Bar
    • Hot Bar -> Chest
    • Hot Bar -> Shop
    • Hot Bar -> Main Inventory
    • Hot Bar -> Repair
    • Chest-> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
    • Shop -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
    • Repair Anvil -> Weapon Bar
    • Repair Anvil -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
    • Weapon Bar -> Repair Anvil
    • Weapon Bar -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
    • Items can now be stacked and swapped in Shop

Dungeon

  • Added a reroll option when selecting buffs
  • Added Elite Rooms mini map icons, which are now optional (up until Chamber 1-5). In other words, Elite Rooms don't have to be cleared in order to progress to the next stage
  • Added additional purchasables to Dungeon Shops
  • Updated dungeon chest rewards
    • Higher difficulty rooms now yield higher-tier chests.
    • These chests contain increased Coin and Soul rewards.
  • Adjusted layouts and balancing in some combat rooms

Farming

  • Added new visual effects when interacting with Crops and Farm Lands, especially when working with multiple tiles
  • Water Cans can now be refilled at water sources around the enviroment instead of only at the Water Hut

Controller

  • Adjusted aim assist on some weapons/projectiles

Bug Fixes

  • Fixed an issue where Shop sell prices did not update correctly when stacking, splitting, or dropping items
  • Fixed a visual issue where Tool and Weapon durability bars reset to full length when closing the inventory
    • Durability bars now display correctly whenever the Main Inventory is opened
  • Fixed a stacking audio issue when using high-tier Water Cans or Hoes on Crops and Farm Lands
  • Fixed an issue where weapon damage values displayed extra decimal points in the description panel
  • Fixed an issue where certain weapon idle animations stopped when durability reached 0
  • Fixed an issue where the Weapon Research Menu could remain active and not close after crafting
  • Fixed an issue where the Next Level teleporter could be interacted with when no subsequent level existed
  • Fixed an issue where weapons appeared upside down when the player faced left while using a controller
  • Fixed an issue that could cause the player to become stuck in an open menu


Thank you for continuing to play. Every patch is a step toward a smoother and more enjoyable experience. Enjoy the new changes, and happy adventuring!

Files

Chambers & Crops (Demo 0.3).zip 96 MB
87 days ago

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